Interactive Water, Ocean and Swim System [3 in 1] UE5.3

Interactive Water, Ocean and Swim System [3 in 1] UE5.3 - Experience fully interactive water and ocean for swimming above and below the surface, plus an advanced, customizable water and ocean Shader! Example Maps are included!
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Interactive Water, Ocean and Swim System [3 in 1]

Experience fully interactive water and ocean for swimming above and below the surface, plus an advanced, customizable water and ocean Shader! Example Maps are included!

New Features/Functions:

  • • Ocean Shader
  • • Endless Ocean Shader Functionality
  • • Custom Ocean Tessellation for great performance
  • • Ocean buoyancy for Non Skeletal Meshes
  • • Ocean buoyancy for Skeletal Meshes including characters
  • • Swimming in the Ocean
  • • Character Ragdoll buoyancy
  • • Highly customizable Ocean Shader with tons of parameters to change
  • • Using Intel Open Source HLSL Code for simulating ocean waves

Features/Functions:

  • • Redesigned Water Shader
  • • Realistic Water Refraction
  • • Custom Tessellation method added
  • • Underwater Lightshafts
  • • Underwater Particles
  • • Oxygen Tank [Equip On/Off]
  • • Depth-Based Post Process Volume (Darker when deeper water)
  • • New method for scaling the water plane
  • • Overall bug fixes and improvements
  • Full Swimming Functionality
  • Underwater swimming - Slow and Fast
  • Craw - Fast swimming
  • Slow swimming
  • Suffocate Function
  • Realistic Splashes while swimming
  •  Shallow waters will slow down your character movement
  • Water Sounds
  • Idle swimming status with up/down parameters for better realism
  • Dive Functionality
  •  Waves Generated Behind Your Character
  •  Caustics On/Off Function
  •  Spline Based Rivers Creation
  •  Rivers Flow Splashes when you Jump Into the water
  •  Splashes when your character is moving in the water
  •  1 Point Floating Body
  •  4 Points Floating Body
  •  8 Points Floating Body
  •  Custom/Manual Points for complex Floating Bodies
  •  Waves effect is created behind moving/animated objects inside the water
  •  Splashes when you generate bullet or throw object inside the water.
  •  All the Floating bodies are physical accurate and tweakable
  •  Example Map
  •  Master Material with Tools Preset
  • Oxygen Bar - when your head is underwater you will start using oxygen.
  • Suffocation - once you suffocate a rigid body will be spawned which will physically reacts to river flow, objects and more.
  • Screen Space Reflections are Turned On in the Master Material. If you want them off just click the checkbox in your Master Material.
  •  Tool [Flowers On/Off]
  •  Tool [Foam On/Off]
  •  Tool [Leaves On/Off]
  •  Tool [Rain On/Off]
  •  Tool [Refraction On/Off]
  •  Tool [Ripples On/Off]
  •  Tool [Waves On/Off]
  •  Main Material Functions [Water Color 1 - Choose with color pick]
  •  Main Material Functions [Water Color 2 - Choose with color pick]
  •  Main Material Functions [Color Contrast - float value based]
  •  Main Material Functions [Color Depth - float value based]
  •  Main Material Functions [Water Roughness - float value based]
  •  Main Material Functions [Shoreline Fade - float value based]
  •  Main Material Functions [Metallic - float value based]
  •  Main Material Functions [Fake Refraction Intensity - float value based]
  •  Main Material Functions [Opacity - float value based]
  •  Main Material Functions [Wave Normal Map - Normal Map Texture based]
  •  Wave Functions [Wave Intensity - float value based]
  •  Wave Functions [Wave Size - float value based]
  •  Wave Functions [Wave Speed - float value based]
  •  Wave Functions [Flow Speed - float value based]
  •  Wave Functions[Wave Texture Map - Normal Map Texture based]
  •  Foam Functions [Foam 1 or 2? - bool value based]
  •  Foam Functions [Foam Color - Choose with color pick]
  •  Foam Functions [Foam Fade - float value based]
  •  Foam Functions [Foam Opacity - float value based]
  •  Foam Functions [Foam Radius - float value based]
  • Foam Functions [Foam Speed - float value based]
2024-12-05 05:26:28

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